#52: When Good Plots Go Bad: How “Those Who Came Before” Ruined Assassin’s Creed
(A SPOILER WARNING is in effect for the entity of Assassin's Creed from the first game to the most recent outing. YOU HAVE BEEN WARNED!)A week ago, a friend of mine finished playing Assassin's Creed 3, which sparked a pretty interesting discussion regarding the plot...
#51: Medievil 2: Going Medieval on London
(Spoiler Alert: Both of the Medievil games are up for discussion in this article. You've been warned.)Last week, I wrote a piece on the original Medievil game from the PlayStation era. As I promised at the end of that article, this week will be dedicated...
#50: Medievil: When Being Goth Meant Something Completely Different
(You probably don't care, but there are spoilers for Medievil, an old PS1 game. I guess you've been warned.)A few weeks back, I went ahead and purchased PlayStation All-Stars: Battle Royale. I am still having a great time playing the game and reconnecting with old...
#49: The 2012 VGAs: A Sign of Good Things to Come?
Despite my many misgivings, harsh criticisms, common sense, and prior threats to boycott them this year, I went ahead and watched the Video Game Awards when they aired via Spike TVs livestream. For those who are unaware, the Spike TV Video Game Awards are held...
#48: The Post/Zombie Apocalypse: Is it Overused?
The prospect of zombies and the undead has always been a theme explored in video games since the days of the Atari 2600. The reasons for this are obvious, since they pose an easily comprehensible threat and provide cannon fodder for players. In recent times...
#47: The Dilution of Game: A Close Look At Assassin’s Creed 3
Judging by my previous bodies of work, you may assume that I play only RPGs and very little else. This is a perfectly logical assumption and one that you would be forgiven for making, yet it is not exactly true. I play a variety of...
#46: The Distressing Implications Behind “Hepler Mode”
A long time ago (at least 350 internet years, which translates to around one year ago on October 2011), a writer at Bioware named Jennifer Hepler was the object of immense controversy. At the time of this incident, one statement is particular was brought to...
#45: Gaming Journalism and Journalistic Integrity: The Charge of Corruption
In the past, I have had certain critiques of the machine that fuels game reviews. While many people out there think of game reviews as simple buyer's advice, I called on major game review outlets to do more in the way of critical analysis of...
#44: Standing By Your Work: Why Video Game Development Takes Guts
It cannot be disputed that gaming has grown to become a legitimate form of expression and speech. Over the years, it has acquired a legitimacy previously in dispute and constantly vied for by developers and publishers. Now that the Supreme Court of the United States...
#43: Complexity is the Enemy: Why Video Games Benefit From Simplicity
It is no secret that video games have been in a constant state of evolution. Unlike books, movies, and music, our medium is still very much a young one. We are constantly pushing the limits of what interactivity with media can do. As gaming continues...
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